The crane is set up again. It´s a wide angle shot from high above, slowly moving in on the console with Didi. Jens is operating this time, I´m at the monitor. Only 4 takes and it´s a wrap for [...]
The crane is set up again. It´s a wide angle shot from high above, slowly moving in on the console with Didi. Jens is operating this time, I´m at the monitor. Only 4 takes and it´s a wrap for [...]
The weapon´s compartment is next in schedule. We shoot all the stuff on Didi first, to make him leave as soon as possible. Some issues with focus again, but nothing serious. The grenade looks [...]
Things are going good. We´re shooting some great Steadicam moves towards the console now, showing all the production value we have here. Hanno and Peter have turned the “mainframe computer [...]
We have problems with our strobelights. I use them every time we have an alarm scene, adding more atmosphere. Last night, they must have gotten too much moisture. Mark is working on them, but [...]
This night, we have all the screens working and shoot everything from Didi´s POV. The running of the screens is tricky again, because what you see there is actually not THAT interactive. It´s [...]
Again in the Control Room – set. There had been some rain in the night and the construction team wipes off little puddles from the console. Hanno is worried because the moisture is working on [...]
Being tired is not an option. It´s time to do all the shots from in front of Didi Hollinderbäumer, avoiding the console´s screens, because they won´t be ready until tomorrow. Didi´s gonna [...]
Catering was tasty this time again. We set up our “camp” directly in a yard of the citadel. The walls around give it a more room-like appearance, with one wall missing. We can see the big [...]