I want this shot to be perfect, so we have to do it several times. Sometimes, the haze we blew in the air to achieve a more dense look proves to be tricky. Because that opening in the set´s ceiling is real, wind blows through it and gets the haze moving, which makes it appear more like smoke clouds, which I don´t want. To make things worse, lots of insects are attracted by the 4 K HMI light pointing into a mirror we set up above the opening to create a light shaft on the console Didi is sitting at. They burn themselves in the light´s heat and tumble down into the set, clearly to be seen by the camera of course. Often, Didi has to scare them away from his console and his clothes. Moths aren´t exactly fitting in my idea of our science fiction world. But in the end, we make it. The shot´s done. Now, we´re up to shoot some additional crane stuff. I´d like to do all the crane shots first, to be able to remove the crane before moving on.







